![]() ![]() Also known in more sensitive settings by its Japanese title Target Force, it first released for arcades in 2004, and in 2008 got a port for the Wii courtesy of Konami. The graphics style is years behind the times,īut I brought up Raw Thrills again not just to make that joke, but to review their other claim to fame: the light-gun shooter Target Terror. Or all four at once.Which would be a fan-game based on Transformers: Kiss Players, so forget about it. And the moral of this story is.? I will not buy American if I don't want to, whether the subject is video games, animation, cars, or pornography. Now, fast-forward a decade, and combine that with how Raw Thrills' inferior racing title more or less overtook Sega's Initial D Arcade Stage series, and my opinion on the company soured pretty quickly. I gravitated towards the former, if only because at the time I was too young for the blood and gore coincidentally trumpeted by the latter camp, but before long my preferences sticked. In the way I see the world, these guys take me back to the mid-90s, a time when two distinct art styles were fighting for control of the arcade game world: 3D-style polygons, pioneered by companies including Sega ( Virtua Fighter, Virtua Cop) and Namco ( Tekken, Time Crisis), and 2D digitised-actor art pioneered by Midway ( Mortal Kombat, Area 51). ![]() it's time once again to bring up Raw Thrills.
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